Difference between revisions of "Notation"

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(Created page with "== Notes == In theory the use of notes is pretty straight forward in CL notation. To play a c, you can simply use the letter <code>c</code>. If you want it to be followed by a g, write <code>cg</code>. To determine the length of a note, simply put a number between 1 and 9 right after it, the default value here is 2, so <code>c</code> equals <code>c2</code>. == Pauses == While notes are extremely important, pauses are almost as valuable and very much underated. Well pla...")
 
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In this section we will discuss how to use the Clan Lord notation to write actual music you can use in the game. For the technical requirements, please have a look [[Technical|here].
== Notes ==
== Notes ==
In theory the use of notes is pretty straight forward in CL notation. To play a c, you can simply use the letter <code>c</code>. If you want it to be followed by a g, write <code>cg</code>. To determine the length of a note, simply put a number between 1 and 9 right after it, the default value here is 2, so <code>c</code> equals <code>c2</code>.  
In theory the use of notes is pretty straight forward in CL notation. To play a c, you can simply use the letter <code>c</code>. If you want it to be followed by a g, write <code>cg</code>. To determine the length of a note, simply put a number between 1 and 9 for the amount of beats right after the note, the default value here is 2, so <code>c</code> equals <code>c2</code>. A short way to write a note with the length of 4 beats, you can also use the capital letter that describes that note, e.g. <code>C</code> being the same as <code>c4</code>.


== Pauses ==
And example for this might look like this:
While notes are extremely important, pauses are almost as valuable and very much underated. Well placed pauses can provide structure for a whole piece or a short rhythm and create tension and release (a very good formula for writing music by the way). As an example have a listen at the first seconds of [[Bingro#For_Those_Who_Departed_Forever_(Vibra)||For Those Who Departed Forever by Bingro]].


<blockquote>@70([%6\d]8%6[=d]p[/d]p[=f]p[=a]2p8p)2([\g]8[=d]p[/d]p[=g]p[=b.]2p8p)2</blockquote>
<blockquote>CdeCe3f1df1g1edC</blockquote>


You can use pauses in the same way as notes by using the character p and a length with 2 being the default if no length is set.
Now you can also alter the pitch of every note by a semitone. To raise it, use <code>#</code> between the note and its length, to lower it, use a <code>.</code> as an equivalent of ♭. If we take our short melody from above and lower every e to an e flat (e♭), we will get the following result:


<blockquote>Cde.Ce.3f1df1g1e.dC</blockquote>


== Chords ==
== Chords ==


== Pauses ==
While notes are extremely important, pauses are almost as valuable and very much underated. Well placed pauses can provide structure for a whole piece or a short rhythm and create tension and release (a very good formula for writing music by the way). As an example have a listen at the first seconds of [[Bingro#For_Those_Who_Departed_Forever_(Vibra)|For Those Who Departed Forever by Bingro]].
<blockquote>@70([%6\d]8%6[=d]p[/d]p[=f]p[=a]2p8p)2([\g]8[=d]p[/d]p[=g]p[=b.]2p8p)2</blockquote>
You can use pauses in the same way as notes by using the character p and a length with 2 being the default if no length is set.


== Octaves ==
== Octaves ==
Line 20: Line 28:


== Other helpful stuff ==
== Other helpful stuff ==
Like repeat and so on.
Like ()2 or <> and so on.

Revision as of 07:48, 5 July 2022

In this section we will discuss how to use the Clan Lord notation to write actual music you can use in the game. For the technical requirements, please have a look [[Technical|here].

Notes

In theory the use of notes is pretty straight forward in CL notation. To play a c, you can simply use the letter c. If you want it to be followed by a g, write cg. To determine the length of a note, simply put a number between 1 and 9 for the amount of beats right after the note, the default value here is 2, so c equals c2. A short way to write a note with the length of 4 beats, you can also use the capital letter that describes that note, e.g. C being the same as c4.

And example for this might look like this:

CdeCe3f1df1g1edC

Now you can also alter the pitch of every note by a semitone. To raise it, use # between the note and its length, to lower it, use a . as an equivalent of ♭. If we take our short melody from above and lower every e to an e flat (e♭), we will get the following result:

Cde.Ce.3f1df1g1e.dC

Chords

Pauses

While notes are extremely important, pauses are almost as valuable and very much underated. Well placed pauses can provide structure for a whole piece or a short rhythm and create tension and release (a very good formula for writing music by the way). As an example have a listen at the first seconds of For Those Who Departed Forever by Bingro.

@70([%6\d]8%6[=d]p[/d]p[=f]p[=a]2p8p)2([\g]8[=d]p[/d]p[=g]p[=b.]2p8p)2

You can use pauses in the same way as notes by using the character p and a length with 2 being the default if no length is set.

Octaves

Speed & Volume

Other helpful stuff

Like ()2 or <> and so on.